Since the very inception of Health Scavengers in 2024 – our vision has remained the same. How can we create a company acitivity that supports their employees wellbeing. We set up three steps: Motivation, Gamification and Adaptation.
First step, motivation. In a world filled with information, it is rarely you meet someone who doesn’t know what they should be doing to lead a healthier lifestyle.
If we keep it very basic, it’s eat, sleep and exercise.
Of course, there is nuance and depth to it, but honestly, is lack of information really the problem? Today, society feels incredibly well informed on health – yet our struggles grow. Although information can be a motivating factor, we have chosen a different route. Our main motivating factor is to have fun! You shouldn’t be calculating the amount of steps or calories you need to take – you should be wondering what lies beyond the clouds!
Second step, gamification. We’re talking about true gamification, not the lazy kind where you invent a fake monetary system where you can purchase things you don’t need.
Our kind of gamification is the one where you are constantly wonder what surprise hides behind the corner. What happens when I reach this point? Will I make it? This of course, is no easy task. Our biggest challenge here is to balance our experience, to ensure that it is engaging but not distracting.
So far, we have made fantastic progress, but we are constantly evolving!
Third step, adaptation. Health is much more than steps – there, we said it! Of course physical exercise is important, and we’re all for it, but wellbeing is much more complex than that. We view it as a chain, consisting of three main links; physical, mental, and social health. When one fails, they all fail.
Therefore, our company activity incorporates all three links. Together, you will exercise, complete social challenges and fill your daily life with healthy habits. The important aspect here is to ensure that our offering is suited for you – which is why our company activity is heavily tailored, to fit your needs and goals!
Since the very inception of Health Scavengers in 2024 – our vision has remained the same. How can we create a company acitivity that supports their employees wellbeing. We set up three steps: Motivation, Gamification and Adaptation.
First step, motivation. In a world filled with information, it is rarely you meet someone who doesn’t know what they should be doing to lead a healthier lifestyle.
If we keep it very basic, it’s eat, sleep and exercise.
Of course, there is nuance and depth to it, but honestly, is lack of information really the problem? Today, society feels incredibly well informed on health – yet our struggles grow. Although information can be a motivating factor, we have chosen a different route. Our main motivating factor is to have fun! You shouldn’t be calculating the amount of steps or calories you need to take – you should be wondering what lies beyond the clouds!
Second step, gamification. We’re talking about true gamification, not the lazy kind where you invent a fake monetary system where you can purchase things you don’t need.
Our kind of gamification is the one where you are constantly wonder what surprise hides behind the corner. What happens when I reach this point? Will I make it? This of course, is no easy task. Our biggest challenge here is to balance our experience, to ensure that it is engaging but not distracting.
So far, we have made fantastic progress, but we are constantly evolving!
Third step, adaptation. Health is much more than steps – there, we said it! Of course physical exercise is important, and we’re all for it, but wellbeing is much more complex than that. We view it as a chain, consisting of three main links; physical, mental, and social health. When one fails, they all fail.
Therefore, our company activity incorporates all three links. Together, you will exercise, complete social challenges and fill your daily life with healthy habits. The important aspect here is to ensure that our offering is suited for you – which is why our company activity is heavily tailored, to fit your needs and goals!
ROBERT MICHALAK
CEO-FOUNDER
I have a vision to make Health Scavengers a company activity that leaves everyone with a smile and new memories.
ADAM MICHNA
CTO
I love efficiency! When facing new problems, I always think, there is a way to do things, and there is the right way to do things.
OLA POWTAWSKA
GRAPHICS/ILLUSTRATOR
I bring ideas to life. Every new element or detail has to feel naturally part of the Health Scavengers universe.
KAROL KAJSZCZAK
FULL STACK DEV
If there is a solution, I’ll find it. While utilising the latest tech, I like to keep a high tempo, and constantly look for improvements.
ROBERT MICHALAK
CEO-FOUNDER
I have a vision to make Health Scavengers a company activity that leaves everyone with a smile and new memories.
ADAM MICHNA
CTO
I love efficiency! When facing new problems, I always think, there is a way to do things, and there is the right way to do things.
OLA POWTAWSKA
GRAPHICS/ILLUSTRATOR
I bring ideas to life. Every new element or detail has to feel naturally part of the Health Scavengers universe.
KAROL KAJSZCZAK
FULL STACK DEV
If there is a solution, I’ll find it. While utilising the latest tech, I like to keep a high tempo, and constantly look for improvements.
Health Scavengers AB
167 43 Bromma
Org Nr. 559451-6998
Health Scavengers AB
167 43 Bromma
Org Nr. 559451-6998
© 2025 Health Scavengers AB. We help companies have fun!
© 2025 Health Scavengers AB. We help companies have fun!